Recent

Author Topic: Lazarus 1.6.4 - Released  (Read 101989 times)

mattias

  • Administrator
  • Full Member
  • *
  • Posts: 184
    • http://www.lazarus.freepascal.org
Lazarus 1.6.4 - Released
« on: March 01, 2017, 08:59:13 pm »
The Lazarus team is glad to announce the release of Lazarus 1.6.4. This is a bugfix release.

This release was built with FPC 3.0.2.
The previous release Lazarus 1.6.2 was built with FPC 3.0.0.

Here is the list of fixes for Lazarus 1.6.x:
http://wiki.freepascal.org/Lazarus_1.6_fixes_branch

Here is the list of changes for Lazarus and Free Pascal:
http://wiki.lazarus.freepascal.org/Lazarus_1.6.0_release_notes
http://wiki.lazarus.freepascal.org/User_Changes_3.0.2

The release is available for download on SourceForge:
http://sourceforge.net/projects/lazarus/files/

Choose your CPU, OS, distro and then the "Lazarus 1.6.4" directory.

Checksums for the SourceForge files:
http://www.lazarus-ide.org/index.php?page=checksums#1_6_4

Minimum requirements:

Windows:       
  98, 2k, XP, Vista, 7, 8, 8.1 and 10, 32 or 64bit.
  Win98 and WinNT IDE needs FPC 2.6.4 and building with flag
    -dWIN9XPLATFORM.

FreeBSD/Linux:
  gtk 2.8 or qt4.5, 32 or 64bit.

Mac OS X:
  10.5 to 10.12, LCL only 32bit, non LCL apps can be 64bit.

The svn tag is
http://svn.freepascal.org/svn/lazarus/tags/lazarus_1_6_4

For people who are blocked by SF, the Lazarus releases from SourceForge
are mirrored next week at:
ftp://freepascal.dfmk.hu/pub/lazarus/releases/
and later at (after some time for synchronization)
http://michael-ep3.physik.uni-halle.de/Lazarus/releases/
and
http://mirrors.iwi.me/lazarus/

Mattias

fred

  • Full Member
  • ***
  • Posts: 201
Re: Lazarus 1.6.4 - Released
« Reply #1 on: March 01, 2017, 09:08:28 pm »
Nice! Now I know what to do tomorrow  ;)
Thanks all  :)

srcstorm

  • New Member
  • *
  • Posts: 21
Re: Lazarus 1.6.4 - Released
« Reply #2 on: March 02, 2017, 03:17:50 am »
Congratulations! Now we can continue to develop highest quality software, using the best programming language of the world.

Enterprises pretend like Pascal is a forgotten language, and Oberon does not exist at all. But who cares about the enterprises. The crippled languages they offer (Java, C#) are not even able to compile into native machine code. Those virtual machines do not have any scientific value. Excuse me, but we won't write any code for imaginary machines.

If we also consider the fact that C++ is a systems-programming language, we can easily realize that we don't have any other choice than Pascal for professional software development. Object Pascal is the only programming language in the world!

JZS

  • Full Member
  • ***
  • Posts: 194
Re: Lazarus 1.6.4 - Released
« Reply #3 on: March 02, 2017, 03:39:07 am »
Thank you Lazarus team.

Your efforts are well appreciated...
I use recent stable release

Girlbrush

  • Jr. Member
  • **
  • Posts: 65
Re: Lazarus 1.6.4 - Released
« Reply #4 on: March 02, 2017, 07:05:02 am »
Awesome! Thank you!  8-)
Getting back into programming after 8+ years.

RAW

  • Hero Member
  • *****
  • Posts: 868
Re: Lazarus 1.6.4 - Released
« Reply #5 on: March 02, 2017, 07:27:35 am »
Thank you very much... very nice ...
Windows 7 Pro (x64 Sp1) & Windows XP Pro (x86 Sp3).

snowyforest

  • New member
  • *
  • Posts: 7
Re: Lazarus 1.6.4 - Released
« Reply #6 on: March 02, 2017, 07:28:27 am »
Good news. I love Lazarus.Thanks.

Eugene Loza

  • Hero Member
  • *****
  • Posts: 656
    • My games in Pascal
Re: Lazarus 1.6.4 - Released
« Reply #7 on: March 02, 2017, 08:47:33 am »
Thanks a lot for awesome job!!!!  :D
My FOSS games in FreePascal&CastleGameEngine: https://decoherence.itch.io/ (Sources: https://gitlab.com/EugeneLoza)

ps

  • Full Member
  • ***
  • Posts: 136
    • CSS
Re: Lazarus 1.6.4 - Released
« Reply #8 on: March 02, 2017, 10:07:52 am »
Thanks for this! But nobody use Lazarus on MacOSX?

Scrollbox functionality is completed broken (under Carbon allways visible BOTH scrollbars). Under Cocoa scrollbox don't do anything (ScrollBy). http://bugs.freepascal.org/view.php?id=30910

Even Lazarus IDE have issues with this (in editor, in project options)  :'(
Small simple CSS/box model implementation: https://github.com/pst2d/csscontrols/tree/dev

jma_sp

  • Full Member
  • ***
  • Posts: 150
  • El conocimiento si ocupa lugar.
Re: Lazarus 1.6.4 - Released
« Reply #9 on: March 02, 2017, 12:28:00 pm »
Thanks, downloading...

Muchas gracias a todo el equipo una vez más.


Saludos. :)
Devuan Beowulf 3.0( JWM/ROX/iDesk) - Puppy Linux,  Haiku OS,.ReactOS 0.4.xx  - FreeDos .

ahiggins

  • Jr. Member
  • **
  • Posts: 92
Re: Lazarus 1.6.4 - Released
« Reply #10 on: March 02, 2017, 12:58:35 pm »
Thanking you, much appreciated.  :D

nishayume

  • Newbie
  • Posts: 1
Re: Lazarus 1.6.4 - Released
« Reply #11 on: March 02, 2017, 03:08:41 pm »
thanks!

Gracias!
« Last Edit: March 02, 2017, 03:14:57 pm by nishayume »

jma_sp

  • Full Member
  • ***
  • Posts: 150
  • El conocimiento si ocupa lugar.
Re: Lazarus 1.6.4 - Released
« Reply #12 on: March 02, 2017, 04:42:25 pm »
Helllo,

I have installed 1.6.4 over 1.6 and tried to compile a proyect resulting in this error:

xxxx.lpr( , ) Fatal: no puedo encontrar Interfaces utilizado por ....,
ppu incompatible=c:\lazarus\lcl\units\i386-win32\win32\interfaces.ppu, paquete LCL
Devuan Beowulf 3.0( JWM/ROX/iDesk) - Puppy Linux,  Haiku OS,.ReactOS 0.4.xx  - FreeDos .

jma_sp

  • Full Member
  • ***
  • Posts: 150
  • El conocimiento si ocupa lugar.
Re: Lazarus 1.6.4 - Released
« Reply #13 on: March 02, 2017, 04:47:34 pm »
I have tried to rebuild Lazarus and get similar error with lazfileutils

Must make a clean install?

Devuan Beowulf 3.0( JWM/ROX/iDesk) - Puppy Linux,  Haiku OS,.ReactOS 0.4.xx  - FreeDos .

mischi

  • Full Member
  • ***
  • Posts: 170
Re: Lazarus 1.6.4 - Released
« Reply #14 on: March 02, 2017, 04:51:22 pm »
Thanks for this! But nobody use Lazarus on MacOSX?

Scrollbox functionality is completed broken (under Carbon allways visible BOTH scrollbars). Under Cocoa scrollbox don't do anything (ScrollBy). http://bugs.freepascal.org/view.php?id=30910

Even Lazarus IDE have issues with this (in editor, in project options)  :'(
You might try Lazarus-qt4. I have packaged it as fink package. Contrary to carbon it is even 64-bit. Although it is ugly as it could be, but lazarus-gtk2 is second option.

 

TinyPortal © 2005-2018