Lazarus
Home
Help
TinyPortal
Search
Login
Register
Lazarus
»
Forum
»
Free Pascal
»
Beginners
(Moderators:
FPK
,
Tomas Hajny
) »
ASCII PROBLEMS WITH WINDOWS VERSIONS
Free Pascal
Website
Downloads
Wiki
Documentation
Bugtracker
Mailing List
Lazarus
Website
Downloads (Laz+FPC)
Packages (OPM)
FAQ
Wiki
Documentation (RTL/FCL/LCL)
Bugtracker
CCR Bugs
IRC channel
GIT
Mailing List
Other languages
Foundation
Website
Useful Wiki Links
Project Roadmap
Getting the Source
Screenshots
How to use the forum
About donations (wiki)
Bookstore
Computer Math and Games in Pascal
(preview)
Lazarus Handbook
Search
Advanced search
Recent
Dialog ShowModal and an i...
by
d7_2_laz
[
Today
at 09:51:39 pm]
JEDI error but unit compi...
by
Thaddy
[
Today
at 09:30:33 pm]
Poll: Watches and Display...
by
Martin_fr
[
Today
at 09:22:47 pm]
Understanding and adjusti...
by
circular
[
Today
at 09:09:56 pm]
how to search in rxmemory...
by
rcmz
[
Today
at 08:45:16 pm]
Controlling the behavior ...
by
wp
[
Today
at 08:29:28 pm]
Offical launch of the 1 B...
by
Gustavo 'Gus' Carreno
[
Today
at 08:21:29 pm]
how to change the color f...
by
wp
[
Today
at 07:23:58 pm]
Dynarray initialization p...
by
Thaddy
[
Today
at 06:30:12 pm]
Project fails on run but ...
by
dseligo
[
Today
at 05:30:42 pm]
Zeos components. Had to c...
by
Fantablup
[
Today
at 04:17:13 pm]
[SOLVED] Completion box s...
by
furious programming
[
Today
at 04:12:26 pm]
[LAMW] How to create a ca...
by
af0815
[
Today
at 03:48:16 pm]
Complex package installat...
by
wp
[
Today
at 03:38:16 pm]
A "leisure" question on W...
by
gidesa
[
Today
at 03:17:10 pm]
Curling Pythagoras Tree: ...
by
AlexTP
[
Today
at 03:07:53 pm]
[SOLVED] Combined pointer...
by
CM630
[
Today
at 02:48:41 pm]
Using KeyPress event, how...
by
Zvoni
[
Today
at 02:24:42 pm]
a Unit problem?
by
Thaddy
[
Today
at 01:56:12 pm]
Any upgrades to fpWeb pag...
by
marcov
[
Today
at 12:50:25 pm]
Help needed with Cairo / ...
by
Roland57
[
Today
at 12:25:16 pm]
Configure JCF messages
by
DomingoGP
[
Today
at 11:26:55 am]
IDE instability on Raspbe...
by
rvk
[
Today
at 10:37:14 am]
Boleeman's projects are p...
by
AlexTP
[
Today
at 10:18:04 am]
Your best UI design - con...
by
circular
[
Today
at 09:36:11 am]
« previous
next »
Print
Pages: [
1
]
Author
Topic: ASCII PROBLEMS WITH WINDOWS VERSIONS (Read 4869 times)
Synaii
Newbie
Posts: 4
ASCII PROBLEMS WITH WINDOWS VERSIONS
«
on:
May 02, 2018, 06:34:28 am »
Hello guys, im programming a mini game using FPC in windows 7.. and my code cant run in windows 10, because ascii is bugged.. can you help me?
This characters are bugged in windows 10:
#177, #30, #31, #16, #17
Logged
tr_escape
Sr. Member
Posts: 432
sector name toys | respect to spectre
Re: ASCII PROBLEMS WITH WINDOWS VERSIONS
«
Reply #1 on:
May 02, 2018, 06:49:57 am »
Could you please send and example project for testing?
Is your project a console or a form project?
Logged
Handoko
Hero Member
Posts: 5131
My goal: build my own game engine using Lazarus
Re: ASCII PROBLEMS WITH WINDOWS VERSIONS
«
Reply #2 on:
May 02, 2018, 07:09:09 am »
@Synaii
Have you try SuperFastConsole? Someone had ASCII displaying problem but it's solved using SuperFastConsole unit:
http://forum.lazarus.freepascal.org/index.php/topic,29352.msg185276.html#msg185276
You can get the unit here:
http://forum.lazarus-ide.org/index.php/topic,29291.msg184756.html#msg184756
«
Last Edit: May 02, 2018, 08:06:24 am by Handoko
»
Logged
Thaddy
Hero Member
Posts: 14205
Probably until I exterminate Putin.
Re: ASCII PROBLEMS WITH WINDOWS VERSIONS
«
Reply #3 on:
May 02, 2018, 11:35:11 am »
Naaaaah, codepage problem.
Show us why it does not work wuth code and check which codepage YOUR windows is using.
Type just
chcp
in a console and report back.
Logged
Specialize a type, not a var.
Synaii
Newbie
Posts: 4
Re: ASCII PROBLEMS WITH WINDOWS VERSIONS
«
Reply #4 on:
May 02, 2018, 07:13:07 pm »
I tried many things, a colleague told me that the problem was codepage, but I do not understand it, I tried to search to find out, but even then I did not understand it either.
Code: Pascal
[Select]
[+]
[-]
Const
Jogador_E
=
#17
;
Jogador_D
=
#16
;
Jogador_C
=
#30
;
Jogador_B
=
#31
;
Teleporte_De
=
#207
;
Parede_De
=
#177
;
BarraHP_De
=
#177
;
...
DesenhaXY
(
Jogador
.
Tipo
[
8
]
,
Jogador_E
,
Jogador
.
Tipo
[
5
]
,
Jogador
.
Tipo
[
6
]
)
;
DesenhaXY
(
Jogador
.
Tipo
[
8
]
,
Jogador_D
,
Jogador
.
Tipo
[
5
]
,
Jogador
.
Tipo
[
6
]
)
;
These characters will only be useful for the visual.
Prints of my project:
My screen (Windows 7):
https://imgur.com/a/nsuoPeX
My friend's screen (Windows 10):
https://imgur.com/a/mwHASUx
My codepage is 850.
@Att: Im using the unit Super..
Is correct?
https://imgur.com/a/BKIzQkb
.. the executable of my game, and the unit super.o and .ppu in same past
download:
http://www.mediafire.com/file/faiz2s85il0hilq/GadesWay.rar
Thank you guys for help me!
«
Last Edit: May 02, 2018, 07:53:57 pm by Synaii
»
Logged
ASerge
Hero Member
Posts: 2223
Re: ASCII PROBLEMS WITH WINDOWS VERSIONS
«
Reply #5 on:
May 03, 2018, 05:20:25 pm »
Try this simple program on Win7 and Win 10 and see the result.
Code: Pascal
[Select]
[+]
[-]
{$MODE OBJFPC}
{$APPTYPE CONSOLE}
program
Project1
;
const
C
=
#17
#16
#30
#31
#207
#177
;
procedure
Print
;
var
ShortS
:
ShortString
=
C
;
AnsiS
:
AnsiString
=
C
;
begin
Writeln
;
Writeln
(
'ShortString = '
,
ShortS
)
;
Writeln
(
'AnsiString = '
,
AnsiS
)
;
end
;
begin
Writeln
(
'DefaultSystemCodePage = '
,
DefaultSystemCodePage
)
;
Writeln
(
'ConsoleCodePage = '
,
TextRec
(
Output
)
.
CodePage
)
;
Print
;
SetMultiByteConversionCodePage
(
TextRec
(
Output
)
.
CodePage
)
;
Writeln
;
Writeln
(
'DefaultSystemCodePage = '
,
DefaultSystemCodePage
)
;
Print
;
Readln
;
end
.
Logged
Remy Lebeau
Hero Member
Posts: 1312
Re: ASCII PROBLEMS WITH WINDOWS VERSIONS
«
Reply #6 on:
May 04, 2018, 03:17:08 am »
Quote from: Synaii on May 02, 2018, 06:34:28 am
This characters are bugged in windows 10:
#177, #30, #31, #16, #17
#177 is
not
an ASCII character. ASCII only goes up to #127. Anything between #128-#255 is codepage-dependent.
#16, #17, #30, and #31 are all
non-visual
control characters, you shoun't be trying to print them out visually.
Logged
Remy Lebeau
Lebeau Software
- Owner, Developer
Internet Direct (Indy)
- Admin, Developer (
Support forum
)
Handoko
Hero Member
Posts: 5131
My goal: build my own game engine using Lazarus
Re: ASCII PROBLEMS WITH WINDOWS VERSIONS
«
Reply #7 on:
May 04, 2018, 12:01:14 pm »
@Synaii
Your GadesWay looks good, unfortunately I don't understand the language. Maybe you can consider to use English.
Below are the screenshots of your game running on my Linux - Wine:
Logged
Synaii
Newbie
Posts: 4
Re: ASCII PROBLEMS WITH WINDOWS VERSIONS
«
Reply #8 on:
May 04, 2018, 11:37:15 pm »
Hello everyone, thank you for helping me .. I updated the game to English, and I did the tests they asked for, but honestly, I do not understand much of what they are asking me to do .. hahah, I'm sorry. I replaced the characters that were in trouble.
Link updated:
http://www.mediafire.com/file/v2ajwmaagucgox3/GateWays.rar
The source code is in .rar
«
Last Edit: May 05, 2018, 07:12:24 pm by Synaii
»
Logged
Print
Pages: [
1
]
« previous
next »
Lazarus
»
Forum
»
Free Pascal
»
Beginners
(Moderators:
FPK
,
Tomas Hajny
) »
ASCII PROBLEMS WITH WINDOWS VERSIONS
TinyPortal
© 2005-2018