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2D graphics - where to start?
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Topic: 2D graphics - where to start? (Read 3787 times)
ssliackus
Jr. Member
Posts: 65
2D graphics - where to start?
«
on:
October 07, 2018, 11:59:35 pm »
Hi guys,
Where is a good place to start with simple 2D graphics and what libraries to use? Last time I used graphics was unit graph on TP 7 in 1998, so good documentation and tutorial along with library would be very helpful.
Thank you.
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lucamar
Hero Member
Posts: 4219
Re: 2D graphics - where to start?
«
Reply #1 on:
October 08, 2018, 12:26:05 am »
Check at least these:
Developing with Graphics
Graphics Libraries
and more generally the
wiki category: Graphics
Some more info can also be gleaned from the
Graphics sub-board
in this forum.
Best of lucks!
«
Last Edit: October 08, 2018, 12:30:03 am by lucamar
»
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Handoko
Hero Member
Posts: 5154
My goal: build my own game engine using Lazarus
Re: 2D graphics - where to start?
«
Reply #2 on:
October 08, 2018, 03:54:01 am »
This thread offer some useful info for beginners:
http://forum.lazarus.freepascal.org/index.php/topic,42439.msg296299.html#msg296299
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ssliackus
Jr. Member
Posts: 65
Re: 2D graphics - where to start?
«
Reply #3 on:
October 10, 2018, 01:06:10 pm »
Great, thanks!
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2D graphics - where to start?
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